The Gatekeepers Can't Save You: How Indies Can Find Patrons and Thrive in the Ruins - Part 2: The System That Promised Everything Delivered Nothing

This is Part 2 in a three-part series about how independent creators can reclaim their craft in the ruins of the twentieth-century media order. Part 1 examined how the monoculture collapsed long before anyone admitted it. Today’s installment goes deeper into how the system not only failed, it conditioned generations of artists to expect the impossible.

For most of the twentieth century, creative ambition followed a single script. You studied the field, polished a manuscript, hunted for an agent, and prayed for a contract.

If you were in film or music, the process was different in details but identical in structure: Everything hinged on the approval of an institution. Success came from being chosen. Talent mattered, but luck mattered more. Most creators knew it but kept playing the game because the alternative seemed unthinkable.

That expectation didn’t come from nowhere. It grew out of a period when the gatekeepers could actually elevate an unknown. They possessed the distribution networks, the advertising budgets, the corporate partnerships, and the capacity to manufacture stardom.

That pattern repeated enough times to take on the aura of tradition. If you wanted a career, you knocked on the same doors everyone else knocked on. The problem is that the doors stopped opening long before artists realized the hinges had rusted shut …

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The Gatekeepers Can't Save You: How Indies Can Find Patrons and Thrive in the Ruins - Part 3: Why Only Neopatronage Lets Creators Build Their Own Success

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The Gatekeepers Can't Save You: How Indies Can Find Patrons and Thrive in the Ruins - Part 1: The Monoculture Died; No One Noticed